Friday, September 12, 2008

python coding progress

This is working code That Derek Wilson and I have worked on. 
It serves the purpose for this project.

#------------------------------------------------------------------------------
# Name: pyg_image.py
# Author: Kevin Harris (Modified by Derek Wilson and Jeremy Parker)
# Last Modified: 9/10/08
# Description: This Python/Pygame script demonstrates how to load and
# display an image file. Altered to switch between multiple
# images using the number keys.
#------------------------------------------------------------------------------

import pygame
from pygame.locals import *

def main():
pygame.init()

screen = pygame.display.set_mode( (800,800) )

background = pygame.Surface( screen.get_size() )

background.fill( (0,0,0) )

image = pygame.image.load( "pygame_powered.bmp" )
# image = pygame.image.load( "Devil.jpg" )

imagePosition = image.get_rect()

imagePosition.bottom = 250
imagePosition.left = 120

screen.blit( background, (0,0) )
screen.blit( image, imagePosition )

pygame.display.flip()

while 1:
pygame.event.pump()

keyinput = pygame.key.get_pressed()

if keyinput[K_ESCAPE] or pygame.event.peek(QUIT):
break

if keyinput[K_1]:

image = pygame.image.load( "image1.jpg" )
imagePosition.top = 0
imagePosition.left = 0

if keyinput[K_2]:

image = pygame.image.load( "image2.jpg" )
imagePosition.top = 0
imagePosition.left = 0

if keyinput[K_3]:

image = pygame.image.load( "image3.jpg" )
imagePosition.top = 0
imagePosition.left = 0

if keyinput[K_4]:
image = pygame.image.load( "image4.jpg" )
imagePosition.top = 0
imagePosition.left = 0

if keyinput[K_5]:

image = pygame.image.load( "image5.jpg" )
imagePosition.top = 0
imagePosition.left = 0

if keyinput[K_6]:

image = pygame.image.load( "image6.jpg" )
imagePosition.top = 0
imagePosition.left = 0

if keyinput[K_7]:

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